![]() ![]() an occurrence where every door in the sewer is locked and cannot be opened delay with when you approach an idle dread ducky and it giving chase This will repeat until you get a game over. While being grabbed, another dread ducky will grab you and doom will kill you. if you are grabbed my doom ducky and a dread ducky kills you, you respawn grabbed by doom ducky. a living dread ducky can spawn right beside or directly on top of you. doom ducky completely stops moving if he stops being stunned before you have finished turning a valve dread duckies spawned by doom ducky do not despawn on death and restart of the battle Can also be caused by a regular dread ducky stunning you right before doom ducky uses his grab attack. doom ducky's grab attack can instantly pull you right into him, causing you to get stuck with him behind the invisible barrier. walking on the stone side bits of sewer tunnels can get you trapped behind them in a small gap when a dread ducky stops chasing you, sometimes it will remain standing in place and keep the music going I don't know about anyone else, but I'd be happy if they pushed it back to even mid-July to fix these bugs.Īnyway, here's a list of bugs within Chapter 3 found by me and others put together in the hope that Glowstick Entertainment will see this and fix them (I'll divide them into lists to make it simpler). Keep in mind I still think the chapter is amazing to play, don't get me wrong, but it still has a ton of bugs nonetheless. I am just a fan who has decided to create this bug report thread for Glowstick to see since nobody else has done so yet. I am not a member of Glowstick Entertainment, nor am I a playtester or anything else affiliated with them. ![]()
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February 2023
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